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ReiDavidson
#1 Rekki Fangirl


Joined: 12 Jan 2006
Posts: 79



PostPosted: Thu Feb 16, 2006 7:11 pm    Post subject: Script discussion Reply with quote

All right, first is first. How do we start this thing off?
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PostPosted: Fri Feb 17, 2006 5:22 pm    Post subject: Reply with quote

well I kinda had in mind a scene where the vigilantes will be fighting against 'the enemy' for a start.

our current cast (as of Feb 17) is:
[V-vigilante]
[L-Lawful]
[E-enemy/villian]
[O-open/loose]

Cyrus-V
Rekki-V
Redd-V
Sky-V
Katy-L
Aries-L
Rocket-L
Hikaru-O

3 lawfuls, 3 vigilantes, 1 open and no villians as of now.

Pending charas-
Vaine, Jinn, Shao, Moonlovers characters, etc

I dont think we have a clear image of who or what our villians are. Well, I don't. But I know we have none to script right now.

huh, guess Vaine'll be a villian after all.
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Kxela
Errant Squire


Joined: 29 Jan 2006
Posts: 38



PostPosted: Fri Feb 17, 2006 5:24 pm    Post subject: Reply with quote

*weeps

why do I always....always.. Crying or Very sad


but i clicked the stay logged in button now so I should be good now.
Cool
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ReiDavidson
#1 Rekki Fangirl


Joined: 12 Jan 2006
Posts: 79



PostPosted: Fri Feb 17, 2006 9:14 pm    Post subject: Reply with quote

Maybe the villians should be made up brand new...? I could use Fluke too.

Maybe a prologue is in order? Talking about history, alien attacks and stuff like that. We do have to explain the aliens first.

And remember Alex, we don't really have to introduce any actual bad guys for awhile now. It'll be fine to use Lawfuls.
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darthmongoose
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Joined: 12 Jan 2006
Posts: 76


Location: Cumbria, England

PostPosted: Fri Feb 17, 2006 11:22 pm    Post subject: Reply with quote

Keeping the reader in suspence about the 'enemy' could be a good idea. We could have the Lawfuls and Vigilantes scuffling and arguing, and makes lots of references to 'the enemy' or 'the evil', who don't actually turn up until the end of the chapter, so there's a kind of suspense.
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"Which part of 'get out of my way' do you guys fail to comprehend?" -Rekki.
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MoonLover
Squire


Joined: 17 Feb 2006
Posts: 6



PostPosted: Sat Feb 18, 2006 3:32 am    Post subject: Reply with quote

Just wondering, do the enemies have to be human? *could make some mutated creature designs up* o_o
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darthmongoose
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Joined: 12 Jan 2006
Posts: 76


Location: Cumbria, England

PostPosted: Sat Feb 18, 2006 8:36 am    Post subject: Reply with quote

'The enemy' are extra-terrestrial creatures. I was thinking of them as some kind of strange, faceless things. Not wierd and mutated with lots of teeth, more scarily hygenic and sterile looking, perhaps in some kind of all enclosing armour, but not quite human shaped. They are, after all, not invading the earth to take it over, but because the government of earth (or possibly of some country of earth) is paying them to attack with resources they desire (because people are easier to control when in a state of fear due to attacks).
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ReiDavidson
#1 Rekki Fangirl


Joined: 12 Jan 2006
Posts: 79



PostPosted: Sat Feb 18, 2006 4:10 pm    Post subject: Reply with quote

Well I think the beginning fights should vary between the aliens and the lawfuls.

Okay, so at first, the vigilantes are fighting the lawfuls. Then later they're all fighting the aliens, which can kinda force them to work together. ^^;

.... Maybe we should start off with a fight scene between one vigilante character and one Lawful character? And behind that, we can add some narrative explaining about the aliens and stuff?
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darthmongoose
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Location: Cumbria, England

PostPosted: Mon Feb 20, 2006 1:16 pm    Post subject: Reply with quote

Maybe have the story begin with the vigilantes watching the TV news, so that the news explains a large part of the narrative, while we can still establish the characters by having them comment on the news or talk amongst themselves while watching it in their hideout.
Suddenly the hideout is raided by lawfuls bursting in (maybe non-character lawfuls, just regular grunts in helmets), and a big firefight errupts. After the fight, the vigilantes escape, and the character lawfuls arrive at the scene, survey the damage and loses and decide to chase the trail of the Vigilantes. There's a short start of a car chase, which is suddenly interrupted by ALIENS!
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ReiDavidson
#1 Rekki Fangirl


Joined: 12 Jan 2006
Posts: 79



PostPosted: Tue Feb 21, 2006 12:53 am    Post subject: Reply with quote

I like the TV... Worried about how fast everything moves after that. XD

Okay... I think we're going to have to RPG this out a little. o.o;
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PostPosted: Wed Feb 22, 2006 9:07 am    Post subject: Reply with quote

Ummm, I think if you stick in the dialogue and how long action sequences take, it's actually quite long. I just summed it up in very short form. Haven't seen much of some of you online lately. Makes it hard to discuss things without leaving people out.
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darthmongoose
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Joined: 12 Jan 2006
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Location: Cumbria, England

PostPosted: Wed Feb 22, 2006 9:09 am    Post subject: Reply with quote

Oh bloody hell! Now it's doing it to me too!
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AluminiumDonut
That Goddamn Batman!


Joined: 12 Jan 2006
Posts: 37



PostPosted: Thu Feb 23, 2006 4:19 am    Post subject: Reply with quote

So- and this is so very much a Donut question, here- what's their hideout like? I'm thinking some sort of a warehouse deeli-o, with lots of steel/cement/brick.

BUT THAT'S JUST ME, YO.

AND THIS IS THE SORT OF CRAP THAT ACTUALLY PLAYS A LARGE PART IN MY SCRIPTS.

WHICH ARE JUST SCRIBBLED ACTIONS, DESCRIPTIONS, AND BITS OF DIALOGUE IN A NOTEBOOK NAMED "THE COMMIE SWAMI"


...


...


...


*shuts up and gets back to drawring*
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darthmongoose
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Joined: 12 Jan 2006
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Location: Cumbria, England

PostPosted: Thu Feb 23, 2006 6:24 am    Post subject: Reply with quote

Yeah, I'm thinking abandoned warehouse or factory that they've dragged some sofas and piles of cushions, and a TV balanced on a crate or some bricks to make a kind of sitting area in. So it's kind of this big, dark, unwelcoming stony building, with this cute cosy little corner that's been made into a little lounge area.
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Kxela
Errant Squire


Joined: 29 Jan 2006
Posts: 38



PostPosted: Thu Feb 23, 2006 5:38 pm    Post subject: Reply with quote

darthmongoose wrote:
Yeah, I'm thinking abandoned warehouse or factory that they've dragged some sofas and piles of cushions, and a TV balanced on a crate or some bricks to make a kind of sitting area in. So it's kind of this big, dark, unwelcoming stony building, with this cute cosy little corner that's been made into a little lounge area.


...whoa. hell yeah. Cool


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